My name is Pol Ferrando. I'm a coder at Angry Frog, the team responible for Dungeon Brawler. I am the responsible of the techincal aspects of the game.
As a coder, I coded parts of the engino of the game. After the engine worked fine, I focused on aspects of the gameplay and the particle system.
In the final stages of the production, I coded the rogue and tool care of general polish.