I'm Cristian Palos, the responsible for the Art and Audio of Dungeon Brawler.
My work in the project has been mostly centered on improving its visual appeal, both at programming and at visual design.
Programming:
- Scene management and Scene Switch
- Some Warrior Specials alongside Lucas
- UI Code
- Character Selection
- Stage Selection
- Combat Stage features: Timer, Announcer, Combo counter
- Game Pause
Visual Appeal (Art + Visual Design):
- Sprite rip for Mage and Rogue characters
- Design of all 4 skins for Rogue, Mage and Paladin characters
- Scene design (except for the Settings and Credits scenes, done by Genis Bayó and Clara Ratera)
- UI design (except for Health bars, done by Clara Ratera)